u/cedoxi • 7h ago
Houses keep running out of fuel despite having over 500 firewood? __Question__
I have a village of like 35 persons and some houses keep running out of fuel despicte having over 500 firewood.
I have 6 persons assigned to the storehouse and 3 to the firewood hut, there are like 5 firewood stalls on the market, always empty. how are they running out of firewood ?
How is…
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u/cedoxi • 7h ago Houses keep running out of fuel despite having over 500 firewood? Question
I have a village of like 35 persons and some houses keep running out of fuel despicte having over 500 firewood. I have 6 persons assigned to the storehouse and 3 to the firewood hut, there are like 5 firewood stalls on the market, always empty. how are they running out of firewood ?
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r/ManorLords • u/Oatmeal15 • 9h ago
Worker/Family Management Question
I decided to start building out around my 'minning' area to the right here. Built out a logging camp to conceptually give them access to logs quicker (with a ox on a hitching post) and a few houses.
Problem is things are taking forever to be built over there and it seems like people are walking and moving stuff back and forth (even built an additional storehouse and granary).
Can I have certain individuals live and work over there?
Would that be even effective?🤔
Also, it's the only decent area with Flax so I'm going to get more invested....
Thanks!
how do you make such perfect circle roads?
r/ManorLords • u/thoxo Needs More Vespene Gas • May 16 '24
Just saw that from a video from the ipfs, how do you make such perfect circle roads? Question
u/Ree_m0
You can use the windmill to create a small circle to start with, then make the straight roads meeting in the middle and go outwards from there. It's not 'perfect', you still got to measure by eyesight.
summary:
- small circle with windmill
- straight roads in the middle
- straight roads outwards from there.
u/tfarrister I did this but used a deer spawn circle as my starting point.
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At least for me, the problem seems to be related to empty firewood stalls. This is how I handle this problem.
Whenever I’m establishing a new settlement in the max size I will build for market stall is TWO.
Lacking proper logistics to deliver the wood supply to the market, OR, houses are too far away from markets.
Certain houses MIGHT be out of range for the market stalls, I'd try putting a new market closer to those houses.